GENERAL RULES
Official group.
AWARDS AND PRIZES
Fun pool, no money involved.
PICKS POINTS
Bullseye:
Get the winner and the exact range of the points.
Match Score: 100 x 108
Pick: 7-9 pts ▶
Approximate Range:
Get the winner and the point difference at most in one upper and lower range.
Match Score: 100 x 108
Pick: 10-14 pts ▶
Winner Only:
Get the winner but miss the point difference in at least two ranges.
Match Score: 100 x 108
Pick: 21+ pts ▶
Upset (bonus point): 4
Get the victory of a team that received at most 15% of the Picks (considering the entire site).
Away Victory (bonus point): 2
You picked the visitor's victory and he won, regardless of getting the number of goals/points right.
Match Score: 0x1
Pick: 1x3
Bonus Game (bonus point):
Doubles the points in the match, and there is a limit of one bonus game per round.
NOTE: Doubled points from bonus game are not counted towards Favorite Team ranking.
ROUND WEIGHT
Weight 10%. Each round has an accumulative 10% point increase.
Round 1 has no increase - Earned 100 points, stayed with 100 points.
Round 2 has a 10% increase - Earned 100 points, stayed with 110 points.
Round 3 has a 20% increase - Earned 100 points, stayed with 120 points.
Round 4 has a 30% increase - Earned 100 points, stayed with 130 points.
And so on.
PREDICTIONS
Top 4:
10 points if you get the team in the exact position
5 points if you get the team in the top four but miss the position.
Best Attack
10 points
Topscorer
10 points
TIEBREAKER CRITERIA
- Points;
- Number of bullseye hits;
- Number of winner or tie hits;
- Points from the Favorite Team match;
- Bonus Game Points;
- Who had the highest score in a single match;
- Who made the first pick in the round.
TIMES AND LIMITS
Duplicate Scores:
You can only repeat 8 times the same score for each round, considering home team goals as different from away team goals. (ex: 1x0 is different from 0x1).
Pick Deadline:
2 minutes before the match starts.
Favorite Team:
You can change your Favorite Team until the start of the first match in the group.
Number of Bonus Games:
One match per round, chosen before the match starts.
BATTLES
  • The Battles are a mini-game automatically generated if the group has at least 6 participants.
  • Battles are automatically generated for three to five rounds, depending on the number of participants in the group.
  • Matches are randomly drawn, and if there is more than one group, there will be an extra round (Final Stage) featuring the champion of each group.
  • Wins in Battles do not count toward the group's Overall Ranking.
  • Postponed matches will be considered for the Battle's score only if it is in its final round (Final Stage).
  • If the round has any games ignored in the Battle, the double points from the Bonus Game are not considered.
  • In the event of a tie, the winner will be the member with the highest General Ranking for that round.
OUTLAST
  • The Outlast are a mini-game automatically generated if the group has at least 6 participants.
  • The Outlast last three rounds.
  • In the first two stages, the bottom 33% (approximately) of participants are eliminated.
  • In the final stage, whoever finishes in first place is the champion.
  • Wins in the Outlast do not count toward the group's Overall Ranking.
  • Postponed matches will only be considered if the Outlast are in the final stage.
  • If any match is skipped in the Outlast during a stage, the double points from the Bonus Game are not counted.
  • In the event of a tie, the winner will be the member with the highest General Ranking for that round.
SURVIVORS
  • The Survivors are a mini-game that is automatically generated if the group has at least 3 participants.
  • Predict the outcome (win, loss, or tie) of your Favorite Team and stay in the game. Get it wrong and you're eliminated.
  • There is no set round for the end of Survivors. It lasts until only one person remains.
  • Wins in Survivors do not count toward the group's Overall Ranking.
  • Postponed games are ignored.
  • If there is no game of your Favorite Team (or if it is postponed), the last non-postponed game of the round will be considered.
  • If the championship ends or no one advances to the next stage, the winner will be the member with the highest General Ranking for that round.
MESSAGES
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